Gamification is the practice of using gaming techniques to address non-gaming problems, in industries like education and business training. Globally, the market is expected to reach $5.5 billion by 2018. While gamification has made its way into many employee training programs, the latest trends show 87% of retailers plan to implement gamification as part of their customer engagement strategy by 2020.





Comments


Written by tiroberts
2986 days ago

I enjoyed your informative article. Thanks for sharing with us.



Written by lyceum
2991 days ago

It looks like gamification is the new hot thing in the educational area.



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Share your small business tips with the community!
Share your small business tips with the community!
Share your small business tips with the community!