Take a look at an XBox or PS3 game console and you’ll find two controls: power and eject. These newer components have infinitely more features than those built decades before, but they’re all tucked away, some behind a panel or a sliding door, some only accessible onscreen via remote control.
The point is that these features and functions are accessible only when needed. They’re there when you need them, and are completely out of sight and (more importantly) out of mind when you don’t.
The SINGLE UI Design Best-Practice for Successful Websites, Apps & Systems
Posted by jonmikelbailey under ResourcesFrom http://www.woodst.com 3625 days ago
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